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The Year of Video Games: 2021 Predictions

Ethan More by Ethan More
September 3, 2021
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Video Games

game, remote, gamer @ Pixabay

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The gaming industry is meteorically rising. With the release of high-quality games such as Spiderman, Red Dead Redemption 2, and God of War in 2018, it is expected that 2019 will be an even bigger year for video game releases. 

The rise in graphics quality for video games has made them more immersive and therefore more enjoyable to play. Combined with AI advancements which allow developers to create smarter enemies, players should be getting a whole new level of gaming satisfaction.But what about 2021?

This blog post explores five predictions for the year of video games in 2021!

The Oculus Rift will be mainstream 

The VR market has already taken the gaming industry by storm(pun intended). It’s only a matter of time before this technology is available to consumers. There are also rumors that Microsoft may release their own version, which would provide even more competition for an increasingly competitive market.

Esports viewership continues to grow 

With the popularity of esports on Twitch and YouTube, it is expected that this trend will continue.

Games are better than ever before 

The rise in graphics quality for video games has made them more immersive and therefore more enjoyable to play. Combined with AI advancements which allow developers to create smarter enemies, players should be getting a whole new level of gaming satisfaction.

VR becomes more realistic 

With the release of highly anticipated games such as Resident Evil in 2020, it is expected that this trend will continue with even better graphics and gameplay than ever before.

The Nintendo Switch’s popularity doesn’t wane anytime soon 

This hot item continues to be a favorite for many gamers all across the world! It has succeeded where other consoles have failed by being both fun AND affordable at $299+. Plus, it can be taken anywhere so players don’t have to forgo their game time just because they’re on vacation or traveling from one place to another.

Nintendo started to see success again with their re-release of classic game titles like Super Mario Bros., which helped pave the way for other publishers to have an uptick in revenue.

It also became clear that video games are not going anywhere anytime soon. In fact, 2021 will be signaling even more growth opportunities as new platforms come out and some trends from previous years maintain momentum.

Esports is becoming mainstream; big data analysis will continue to grow within the industry (eSports) while trying to understand how gamers engage with different types of games.

The future is promising for video game developers, publishers and players in the coming years. The gaming market will be valued at $137 billion by 2021 with most growth opportunities happening within mobile gaming as it becomes more ubiquitous rather than console or PC based games.

In 2011, smartphones were not yet mainstream in North America but now they are a household staple which has helped contribute to an increase in revenue generated from this platform thanks to increased sales of casual titles like Angry Birds that can easily be monetized through advertising models or paid apps where gamers have freedom to pay-per-download their favorite title without ever having to leave their home. 

Other types of platforms such as VR headsets also saw significant gains over last year’s numbers with some analysts predicting it will be the next “big thing” in entertainment.

There are also a lot of exciting things happening, to stay up to date about everything don’t forget to check News Report Online out.          

Ethan More

Ethan More

Hello , I am college Student and part time blogger . I think blogging and social media is good away to take Knowledge

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Yano School

Yano School is a progressive, independent school in the heart of Silicon Valley. We believe that education should be an experience of exploration and creativity for each student. Yano School was founded on the principles of experiential learning, where students build their knowledge through inquiry and direct participation with others and the world around them.

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